using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_TRL_406 : SimTemplate //嗜睡的神枪手
	{

//    wutanfall:/ +4 angriff

        public override void onEnrageStart(Playfield p, Minion m)
        {
            m.Angr += 4;
        }

        public override void onEnrageStop(Playfield p, Minion m)
        {
            m.Angr -= 4;
        }

	}
}